Through the discussion we had at group tutorials this week I decided to steer away from creating a beautiful thing from nature by simulation and instead create something unpleasant, for example moss or mould growing on old buildings, leaks or broken parts. I will attempt to create simulations of these using appropriate materials.
For example, a different piece of Noemie Goudal's show a leak in the roof of an old building being simulated by fabric cascading down through the hole.
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